Archive for the ‘Works’ Category

Another post, other works. Here i post much of the material produced for a personal project: “Master Of Puppez”,  a very old school shooter. I did all the art direction, sketches and drawings, many of the characters and lots of textures.
Maya, Photoshop and many game engines. Shiva seems to be the definitive 3D engine (http://www.stonetrip.com/).
C & C are welcome 🙂

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Frist Post. Nosense. Maybe.

Posted: October 13, 2010 in Works

Hi to everyone!
This blog was created with the idea of collecting all the material I produced in recent years of work. So, first thing I would like to introduce myself.
Salvatore Fiore, an aspiring character artist who would like to work in the entertainment industry (especially games) and has a healthy and strong passion for his work. I think the rest of you do not care too much:)
In fact, perhaps, will post something more personal, maybe that does not relate to my own work, but who knows, I’ve never had a blog and maybe this will turn into something more interesting and varied.
I’m Italian and I don’t know if translate everything in my language too… for now, it’s fine in English, which also is a language that I love: D
Ah, you’re probably wondering why “strictly forbidden”: there isn’t a specific reason, probably because I like the sound of these two words together. And because I read very often in the train, around Italy.
What is left to say? Probably nothing, I prefer to do my works speak for me, I’m not a poet 😉 So…let’s get started!

These are works made for the Rev Pix (http://www.pixrev.com/). I participated in the “I’m Not Alone” project  as a Main Character Artist and Main Texture Artist (chara and enviroment).
For the main character, I started with sketches made by me, and then I modeled a low poly in Maya 2008, I sculpted in Zbrush 3.1, and I textured in Photoshop CS3. I used also Roadkill, which is an excellent program for uv. I want to say it was a sort of “baptism” for me, because it was my first next gen character which would end in a commercial project: I must admit that I was really happy about that!
But enough talk, here are some of the work done for the game “I’m Not Alone.” I hope you like them.

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